Friday, May 5, 2023

 Ok, Last post was about how I got started on street blocking debris for post apocalyptic games. Well now we can look at part of what I have gotten done along this line. The screen shot below is from Fallout 4 and gives an idea of the look I was going for. Just debris flung everywhere with it sometimes blocking the entrance to buildings and at other points just blocking the street.



First a look at the MDF ruins I bought a few years ago for this project, fairly plain as in the Fallout world not much is left inside of the buildings. Planning on a couple of more to fill a 4x8 table nicely.









Now combining these buildings with the neoprene roads I bought and adding in the debris I made.

The fist up is a fairly plain one with just a destroyed delivery truck laying in it.




Second up is the debris from Finn's A-1 car lot, most of it blown into the space between two buildings. Wall with sign in still upright position, can't say that for the rest of the building and stock.



Next is just plain debris, may add something more later Like a car...... or two.



Next one involves some of my failed 3D printing, the legs sticking up for what is left of the Museum of Natural History are from models that failed to print right. Otherwise those legs would be painted and added to my collection of prehistoric and extent animals. There are horns and tusks as well. Two bronze species examples are from a tube.



Next couple are alleyway blockers and if you look can see they are a little more narrow than the street ones. I think these turned out well.




And if needed some pieces can be butted together for wider spaces. 


So far the only one thing I would have done differently, the base would be slightly thinner, to look more like a curb, But over all, it will do. 
I did 11 street blocking debris pieces and the two for the buildling base. Which should be enough for any game I put on.


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